Virtuele War Room voor Wendbaar Politieoptreden
The Virtual War Room enables police teams to prepare for unexpected situations within a matter of hours. Using up-to-date 3D area data, colleagues work together to build a realistic tactical situation map, explore scenarios and train directly in VR or Mixed Reality, even from different locations. This feasibility study identifies the workflow needed to let operational staff create and use scenarios independently, taking into account the relevant conditions for responsible and safe use within the Netherlands Police context.
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TactiCall
TactiCall is an immersive video calling solution that supports the police in their daily and operational work. Using augmented reality and information overlays, officers on the street can communicate live with the control room and specialists. This allows crucial information to be shared faster and visually. It cuts response times, makes expertise available anywhere, increases safety and improves collaboration between disciplines. TactiCall also offers opportunities for training and evaluation by reliving realistic situations in VR/AR. The feasibility study examines the technical and organisational conditions needed for widespread deployment of TactiCall within the Netherlands Police.
SIMplify-XR, een AI-gestuurde VR-trainingsomgeving
Improvive wants to help the Netherlands Police create training scenarios more quickly for approaching suspicious individuals at large-scale events. This should result in a training in VR or Mixed Reality. Until now, 3D environments and scenarios have been designed by specialists. Improvive wants to simplify this with an AI-driven design assistant, combined with existing digital tools. The AI assistant guides the creator step by step through designing a training. This way, the police can build scenarios that match real-world situations simply and independently.
Scenebrook Haalbaarheidsonderzoek Interactieve XR-Trainingsscenario’s
The project explores whether Scenebrook can be extended with features that let the Netherlands Police develop VR training scenarios faster and more accurately. We're testing three things: automatically converting geo-data into realistic 3D environments, building complex, police-specific scenarios without requiring technical expertise, and measuring learning outcomes in VR. The aim is to determine whether this would allow the Netherlands Police to create realistic, up-to-date and easily adaptable training for situations that are difficult to practise physically.
AI-Avatar
Police officers are constantly confronted with unexpected situations that require them to act quickly, provide assistance and gather information. Realistic training is essential for this, but it's expensive, time-consuming and hard to scale. With an AI avatar – a digital, human-like figure driven by artificial intelligence – officers can practise realistic scenarios using VR headsets. The avatar switches flexibly between roles such as suspect, witness, victim or colleague, responding naturally to the officer. This allows officers to train their communication, judgement and decision-making in a safe, true-to-life environment, making it easier, more efficient and more scalable to practise for unpredictable situations.
Handsfree Intelligence: De Mixed Reality Gedachtenkamer voor de Tactische Recherche
An AI-driven Mixed Reality application that supports tactical detectives in real time with investigation, scenario thinking and administrative tasks at a crime scene. The application combines MR and artificial intelligence, giving investigators a "thinking room" where they can visualise, mark and analyse evidence. This reduces the administrative burden and improves the quality and speed of investigative processes, contributing to more efficient law enforcement.
Situational Awareness op elk moment, door iedereen
With Imagem NL B.V.'s innovation, users without specialist knowledge are able to independently create and explore a digital, photorealistic copy of a location. The location is based on up-to-date data such as drone footage, laser scans, 360° video, live feeds and administrative sources. Within this 3D virtual world, users can analyse, simulate and coordinate situations — think of line-of-fire and line-of-sight analysis, or working through 'what if' scenarios. This new information position enables them to create a realistic digital environment for preparation, coordination and action in both ad-hoc and planned situations. The result: faster decision-making, greater situational awareness, more efficient use of resources, and a safer working environment for officers on the street.